3D printing.3D printing has been around since the 1980's, but it is only in the last few years that a real boom in its application has taken place especially for domestic use.
The most commonly used format (e.i de facto standard) is the STL, which comes in two types (ASCII and Binary).
STL format and FME.If you search for this format in the Readers and Writers documentation, you will find that FME does not support it.
Well not directly since no reader or writer are available, but indirectly, because it is plain text and FME can create and write STL files.
3DS to STL transformation.There are lots of 3D files available on the web, and since it was around lunch time... I have selected this fork for testing.
|3DS in the Data Inspector.|
These are also the parts that need to be represented in the STL format, adhering to simple format definitions.
So its not surprise that with FME the mesh geometry can be transformed and written to the STL format.
Workspace.The workspace is quite simple and there are but a few steps necessary.
- Firstly decomposing the geometry to its components.
- the coordinates are extracted into attributes, here is also where I drop the geometry since it is not needed anymore (get rid of anything unnecessary, another FME rule).
- Some formatting is taking place to represent the coordinates as floating point numbers (StringFormatter), although some applications export into STL without the floating point representation.
- Finally creating the output by aggregating the coordinate values and concatenation.
|Result STL file.|
I am using the freely available Meshmixer to display the result.
I dont have a 3D printer, so in case you have tried yourself to create a STL file with FME and printed the result, it would be great to know.